I Am Alive follows an everyman’s journey to find his wife and daughter, who were lost during the “Event.” A year later, he finds Haventon, his hometown, in shambles. Buildings are destroyed, toxic ash fills the streets, and society has been torn, causing inhabitants to take all necessary actions to survive.
“We know people have been waiting for this game to arrive, and we believe it’s going to be worth the wait,” said Adam Novickas, Director of Marketing at Ubisoft. “I Am Alive presents a unique take on the post-apocalyptic, survival genre by creating more complex and emotional situations for the player. Xbox LIVE Arcade and PlayStation Network are the perfect platforms to leverage the mature and challenging experiences of the game.”
In I Am Alive, players will be challenged by both their environment and their enemies. Stamina and resource management are key when being exposed to deadly atmospheres and scaling enormous buildings in search of supplies. The unique combat system requires players to utilise intimidation: cowards are easily swayed with an empty gun, while other enemies will put players to the test.
Check out the latest trailer for I Am Alive:












Another franchise that I am totally oblivious to…
Interesting… I remember the original trailer and it screamed big budget new IP from its collapsing rooftops! What seems to be finally emerging to the light of day is quite different but quite intriguing as well. As a download only game it may be heralding a new age of high end arcade games and is welcome in my opinion, as long as the price isn’t too steep. 1600MSP would be the ceiling I reckon.