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><channel><title>Game Culture &#187; Interviews</title> <atom:link href="http://www.gameculture.co.nz/category/interviews/feed/" rel="self" type="application/rss+xml" /><link>http://www.gameculture.co.nz</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 21:46:49 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator><itunes:summary></itunes:summary> <itunes:author>Julie Gray, Siobhan Keogh, Aylon Herbet</itunes:author> <itunes:explicit>yes</itunes:explicit> <itunes:image href="http://www.gameculture.co.nz/wp-content/plugins/powerpress/images/WellPlayedLogo3.jpg" /> <itunes:owner> <itunes:name>Julie Gray, Siobhan Keogh, Aylon Herbet</itunes:name> <itunes:email>julieg@gameculture.co.nz</itunes:email> </itunes:owner> <managingEditor>julieg@gameculture.co.nz (Julie Gray, Siobhan Keogh, Aylon Herbet)</managingEditor> <copyright>Copyright &#xA9; Well Played - Julie Gray, Siobhan Keogh, Aylon Herbet 2011</copyright> <itunes:subtitle></itunes:subtitle> <itunes:keywords>video, games, game, journalists, gamers, culture, xbox, playstation, wii, nintendo</itunes:keywords> <image><title>Game Culture &#187; Interviews</title> <url>http://www.gameculture.co.nz/wp-content/uploads/powerpress/WellPlayedLogo4.jpg</url><link>http://www.gameculture.co.nz/category/interviews/</link> </image> <itunes:category text="Games &amp; Hobbies"> <itunes:category text="Video Games" /> </itunes:category> <rawvoice:location>Auckland, New Zealand</rawvoice:location> <rawvoice:frequency>Weekly</rawvoice:frequency> <item><title>Interview with Naughty Dog&#8217;s Keith Guerette</title><link>http://www.gameculture.co.nz/2011/11/interview-naughty-dogs-keith-guerette/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-naughty-dogs-keith-guerette</link> <comments>http://www.gameculture.co.nz/2011/11/interview-naughty-dogs-keith-guerette/#comments</comments> <pubDate>Wed, 16 Nov 2011 21:00:10 +0000</pubDate> <dc:creator>Julie Gray</dc:creator> <category><![CDATA[Interviews]]></category> <category><![CDATA[breaking]]></category> <category><![CDATA[Game Developers]]></category> <category><![CDATA[Keith Guerette]]></category> <category><![CDATA[Naughty Dog]]></category> <category><![CDATA[spotlight]]></category> <category><![CDATA[uncharted 3]]></category><guid
isPermaLink="false">http://www.gameculture.co.nz/?p=6931</guid> <description><![CDATA[Game Culture&#8217;s Andrew Perry managed to score some time to chat to Keith Guerette from Naughty Dog all about his experience working on Uncharted 3. It&#8217;s a pretty in-depth interview, and Keith was awesome! GC: The run ‘n’ gun style cover play has proved quite successful for both the Uncharted series on PS3 and Gears [...]]]></description> <wfw:commentRss>http://www.gameculture.co.nz/2011/11/interview-naughty-dogs-keith-guerette/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Interview with Carrie Gouskos Producer on EA/BioWare Mythic&#8217;s Wrath of Heroes</title><link>http://www.gameculture.co.nz/2011/10/interview-carrie-gouskos-producer-eabioware-mythics-wrath-heroes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-carrie-gouskos-producer-eabioware-mythics-wrath-heroes</link> <comments>http://www.gameculture.co.nz/2011/10/interview-carrie-gouskos-producer-eabioware-mythics-wrath-heroes/#comments</comments> <pubDate>Tue, 18 Oct 2011 23:13:07 +0000</pubDate> <dc:creator>Julie Gray</dc:creator> <category><![CDATA[Featured]]></category> <category><![CDATA[Interviews]]></category> <category><![CDATA[Bioware]]></category> <category><![CDATA[BioWare Mythic]]></category> <category><![CDATA[breaking]]></category> <category><![CDATA[Developer Interviews]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[MMO]]></category> <category><![CDATA[PC Games]]></category> <category><![CDATA[PvP]]></category> <category><![CDATA[spotlight]]></category> <category><![CDATA[Warhammer Online]]></category> <category><![CDATA[Wrath of Heroes]]></category><guid
isPermaLink="false">http://www.gameculture.co.nz/?p=6479</guid> <description><![CDATA[GC: Wrath of Heroes is not a new MMO. Could you explain to us what Wrath of Heroes is please for our readers? CG: Wrath of Heroes is born from the inspiration of a lot genres, part MMO, part RPG, part FPS, part MOBA (multiplayer online battle arena). Fundamentally, it’s the 15 minute scenario session [...]]]></description> <wfw:commentRss>http://www.gameculture.co.nz/2011/10/interview-carrie-gouskos-producer-eabioware-mythics-wrath-heroes/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Interview with John McLaughlin &#8211; Sony&#8217;s XDev Producer</title><link>http://www.gameculture.co.nz/2011/10/interview-john-mclaughlin-sonys-xdev-producer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-john-mclaughlin-sonys-xdev-producer</link> <comments>http://www.gameculture.co.nz/2011/10/interview-john-mclaughlin-sonys-xdev-producer/#comments</comments> <pubDate>Fri, 14 Oct 2011 03:43:26 +0000</pubDate> <dc:creator>Julie Gray</dc:creator> <category><![CDATA[Interviews]]></category> <category><![CDATA[breaking]]></category> <category><![CDATA[Developers]]></category> <category><![CDATA[Game Developers]]></category> <category><![CDATA[Invisimals]]></category> <category><![CDATA[John McLaughlin]]></category> <category><![CDATA[Playstation]]></category> <category><![CDATA[PlayStation Vita]]></category> <category><![CDATA[Reality Fighters]]></category> <category><![CDATA[SCE]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[spotlight]]></category> <category><![CDATA[XDev]]></category><guid
isPermaLink="false">http://www.gameculture.co.nz/?p=6437</guid> <description><![CDATA[We managed to sit down and catch up with SCE&#8217;s XDev Producer John McLaughlin to talk about his work creating games for the PlayStation Vita, his favourite Vita development experience so far and the future with SCE GC: In terms of game development, how does creating games for the PSP Vita compare to creating games [...]]]></description> <wfw:commentRss>http://www.gameculture.co.nz/2011/10/interview-john-mclaughlin-sonys-xdev-producer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Interview with Tim Willits &#8211; iD&#8217;s Creative Director on Rage</title><link>http://www.gameculture.co.nz/2011/09/interview-tim-willits-ids-creative-director-rage/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-tim-willits-ids-creative-director-rage</link> <comments>http://www.gameculture.co.nz/2011/09/interview-tim-willits-ids-creative-director-rage/#comments</comments> <pubDate>Tue, 13 Sep 2011 07:01:46 +0000</pubDate> <dc:creator>Julie Gray</dc:creator> <category><![CDATA[Featured]]></category> <category><![CDATA[Interviews]]></category> <category><![CDATA[breaking]]></category> <category><![CDATA[Doom]]></category> <category><![CDATA[Game Developer Interviews]]></category> <category><![CDATA[iD software]]></category> <category><![CDATA[Quake]]></category> <category><![CDATA[rage]]></category> <category><![CDATA[spotlight]]></category> <category><![CDATA[Tim Willits]]></category><guid
isPermaLink="false">http://www.gameculture.co.nz/?p=5563</guid> <description><![CDATA[Tim Willits is a name synonymous with some of iD&#8217;s most well-known and loved franchises such as Doom and Quake. Game Culture caught up with Tim while he was in Australia earlier this week to discuss his latest involvement with iD&#8217;s newest IP, Rage: GC: In your words Tim, how would you best describe Rage? [...]]]></description> <wfw:commentRss>http://www.gameculture.co.nz/2011/09/interview-tim-willits-ids-creative-director-rage/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Interview with Jon Paquette &#8211; Insomniac&#8217;s Lead Writer on Resistance 3</title><link>http://www.gameculture.co.nz/2011/09/interview-jon-paquette-insomniacs-lead-designer-resistance-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-jon-paquette-insomniacs-lead-designer-resistance-3</link> <comments>http://www.gameculture.co.nz/2011/09/interview-jon-paquette-insomniacs-lead-designer-resistance-3/#comments</comments> <pubDate>Thu, 08 Sep 2011 22:51:23 +0000</pubDate> <dc:creator>Julie Gray</dc:creator> <category><![CDATA[Featured]]></category> <category><![CDATA[Interviews]]></category> <category><![CDATA[breaking]]></category> <category><![CDATA[Game Developers]]></category> <category><![CDATA[Insomniac]]></category> <category><![CDATA[John Paquette]]></category> <category><![CDATA[Resistance 3]]></category> <category><![CDATA[spotlight]]></category><guid
isPermaLink="false">http://www.gameculture.co.nz/?p=5476</guid> <description><![CDATA[Game Culture managed to catch up with Insomniac&#8217;s Lead Writer on Resistance 3, Jon Paquette while he was over in Australia promoting the game. We managed to get the nitty gritty on what Jon thinks is the best part of the creation process, how Jon familiarised himself with Resistance and what it&#8217;s like bringing the [...]]]></description> <wfw:commentRss>http://www.gameculture.co.nz/2011/09/interview-jon-paquette-insomniacs-lead-designer-resistance-3/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Community Spotlight xLAN 2011 &#8211; Craig Nimmo</title><link>http://www.gameculture.co.nz/2011/07/xlan-2011-community-focus-craig-nimmo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=xlan-2011-community-focus-craig-nimmo</link> <comments>http://www.gameculture.co.nz/2011/07/xlan-2011-community-focus-craig-nimmo/#comments</comments> <pubDate>Tue, 05 Jul 2011 02:31:38 +0000</pubDate> <dc:creator>Julie Gray</dc:creator> <category><![CDATA[Community Spotlight]]></category> <category><![CDATA[Interviews]]></category> <category><![CDATA[breaking]]></category> <category><![CDATA[Craig Nimmo]]></category> <category><![CDATA[Events]]></category> <category><![CDATA[Local LANs]]></category> <category><![CDATA[New Zealand]]></category> <category><![CDATA[New Zealand gaming]]></category> <category><![CDATA[New Zealand gaming event]]></category> <category><![CDATA[new zealand gaming lans]]></category> <category><![CDATA[ON3 Network]]></category> <category><![CDATA[spotlight]]></category> <category><![CDATA[xLAN]]></category> <category><![CDATA[xLAN 2011]]></category><guid
isPermaLink="false">http://www.gameculture.co.nz/?p=3798</guid> <description><![CDATA[2011 was held at the weekend (July 1-3) and Game Culture was there to chat to xLAN General Manager and ON3 Network co-founder Craig Nimmo all about his involvement, the brand new venue, WCG competition and where the future lies for New Zealand&#8217;s premiere gaming event. &#160; GC: xLAN is now over for another year. [...]]]></description> <wfw:commentRss>http://www.gameculture.co.nz/2011/07/xlan-2011-community-focus-craig-nimmo/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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